Nobody teaches this and it's where the biggest speed difference lives. Twenty minutes of deliberate practice here pays for itself in a day.
Read the status bar
Bottom-left of the window, Revit continuously names what's under your cursor —
Walls : Basic Wall : RB - Exterior 8". It tells you before you click whether
you're about to select the wall, the room, or the floor beneath.
Beginners never look at it. Fluent users read it constantly.
The Options bar (immediately under the ribbon) is the other one. It holds the settings for whatever tool is active — wall height, location line, chain, offset, dimension reference type, tag leader. Most "why did it do that" answers are sitting there.
Tab is the whole game
- Hover, then
Tabcycles through the elements under the cursor. The status bar updates with each press. Click when the right thing is named. - Hover a wall, press
Tabonce, and Revit highlights the entire connected chain of walls. Click to select all of them. This is how you select a building perimeter in one click. - Same chain behaviour works on connected lines and grid-like elements.
Tabover a curtain wall cycles wall → grid → mullion → panel. It's the only way to reach an individual panel.
Modifiers
| Input | Effect |
|---|---|
Ctrl + click |
Add to selection |
Shift + click |
Remove from selection |
| Click + drag box (left→right) | Select only elements fully inside |
| Click + drag box (right→left) | Select elements crossing the box too |
Ctrl + drag an element |
Copy it while moving |
Shift + drag an element |
Constrain movement to an axis |
Ctrl + A |
Select all in view |
Esc Esc |
Cancel the tool and clear selection |
The Filter button
Select a big messy region, then click Filter (bottom-right status bar, shows a count). You get a checklist of every category in the selection with counts. Uncheck what you don't want.
This is the fastest way to "select all the doors in this area" without hunting.
Select All Instances
Right-click an element → Select All Instances:
- Visible in View — just this view.
- In Entire Project — every instance of that type, everywhere.
Combined with Edit Type, this is how you do project-wide changes deliberately
rather than accidentally.
There's a keyboard equivalent for the view-scoped one: SA.
Pinning
PN pins an element — it can't be moved (though it can still be deleted, with a
warning). UP unpins.
Pin your grids and levels once they're set. Pin linked models, always. Curtain panels and elements inside groups come pinned by default, which is why you sometimes can't move something obvious — check for the pin icon.
Navigation
2D views
- Middle-drag — pan.
- Scroll wheel — zoom at cursor.
ZR— zoom in region (drag a box).ZF/ZE— zoom to fit.ZP— previous zoom. Genuinely useful; you'll use it more than you expect.- Double-click the middle button — zoom to fit.
3D views
Shift+ middle-drag — orbit.- Middle-drag — pan.
- Scroll — zoom.
F8— SteeringWheels, if you like them.- Select an element first, then orbit — the orbit centres on the selection. This is the trick for working inside a building without flying off into space.
- Section Box (3D view property) — crop the 3D view to a box you can drag. The best way to look at an interior condition, and much faster than a section.
Getting into a view fast
- Double-click a section head or elevation marker in a plan to open that view.
- Double-click a callout bubble to open the callout view.
WTtiles all open views;WCcascades them.ZAzooms all tiled views to fit.- Views you have open are listed at the bottom of the
View → Switch Windowsmenu. - The Project Browser has a search box (right-click → Search) — type part of a view name.
Temporary hide/isolate vs. permanent hide
Two different mechanisms, and the difference matters:
| Temporary | Permanent | |
|---|---|---|
| Keys | HI isolate element, IC isolate category |
HH hide element, HC hide category |
| Visual cue | Cyan border around the view | None |
| Survives closing the view | No | Yes |
| Reset | HR, or the sunglasses icon |
RH then right-click → Unhide |
Temporary is for working — isolate the walls, do a thing, HR. Permanent is for
documentation — you genuinely don't want that element on this drawing.
The cyan border is Revit telling you the view is lying to you. Never leave a view in temporary isolate and go to lunch.
Practice drill
Ten minutes, once:
- Hover over a wall where a floor, room, and wall overlap. Press
Tabfour times, reading the status bar each time. Note the order. - Hover a perimeter wall,
Tab, click. Confirm you got the whole chain. - Drag a right-to-left box over half the building. Note how many elements you got. Do it left-to-right. Note the difference.
- Select everything with
Ctrl+A, hit Filter, and isolate just the doors. - Right-click a door → Select All Instances → In Entire Project. Look at the count.
- Select a wall in the 3D view, then
Shift+ middle-drag. Note that it orbits around your selection. - Turn on a Section Box in the 3D view and drag its faces to look at the stair.
HIto isolate the stair, look at it,HRto reset.
That's the whole skill.